This version is RC1 to prepare for the first official version (1.0)!
Most of the efforts are to find and fix bugs and do some small changes such as colors, help, guides, and tooltips. However, there are some new things, including:
- Limit tournament concurrency by the number of threads (Fig. 1)
- Edit PGN tags (Fig. 1)
- Marks of made move can be changed from some built-in styles to custom (Fig. 1)
Fig. 1 Limit tournament games by their total threads; edit PGN tags; customizable move marks
In previous versions, we can limit tournament concurrency by a number of games. That is simple and works well for typical matches when engines play with a fixed number of threads. However, sometimes users may want some tournaments in which engines could play with different numbers of threads/CPU and/or remote engines. A new way to limit tournament concurrency via the number of threads helps to play those tournaments in a more efficient and safer way